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/*
* Copyright (c) 2010-2014 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
/*
* Copyright (c) 2015 Tarun Gupta.
* Licensed under the simplified BSD license.
* See Documentation/Licenses/BSD-simplified.txt for more information.
*/
package com.isode.stroke.network;
import com.isode.stroke.eventloop.EventOwner;
import com.isode.stroke.eventloop.EventLoop;
import com.isode.stroke.eventloop.Event;
import com.isode.stroke.base.SafeByteArray;
import java.util.Vector;
public class FakeConnection extends Connection {
public enum State {
Initial,
Connecting,
Connected,
Disconnected,
DisconnectedWithError
};
public FakeConnection(EventLoop eventLoop) {
this.eventLoop = eventLoop;
this.state = State.Initial;
this.delayConnect = false;
}
public void listen() {
assert(false);
}
public HostAddressPort getLocalAddress() {
return new HostAddressPort();
}
public void setError(final Error e) {
error = e;
state = State.DisconnectedWithError;
if (connectedTo != null) {
eventLoop.postEvent(new Event.Callback() {
@Override
public void run() {
onDisconnected.emit(error);
}
});
}
}
public void connect(final HostAddressPort address) {
if (delayConnect) {
state = State.Connecting;
}
else {
if (error == null) {
connectedTo = address;
state = State.Connected;
}
else {
state = State.DisconnectedWithError;
}
eventLoop.postEvent(new Event.Callback() {
@Override
public void run() {
onConnectFinished.emit(error != null ? true : false);
}
});
}
}
public void disconnect() {
if (error == null) {
state = State.Disconnected;
}
else {
state = State.DisconnectedWithError;
}
connectedTo = null;
eventLoop.postEvent(new Event.Callback() {
@Override
public void run() {
onDisconnected.emit(error);
}
});
}
public void write(final SafeByteArray data) {
dataWritten.add(data);
}
public void setDelayConnect() {
delayConnect = true;
}
public EventLoop eventLoop;
public HostAddressPort connectedTo;
public Vector<SafeByteArray> dataWritten = new Vector<SafeByteArray>();
public Error error;
public State state;
public boolean delayConnect;
}
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