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authorTobias Markmann <tm@ayena.de>2014-10-19 20:22:58 (GMT)
committerTobias Markmann <tm@ayena.de>2014-10-20 13:49:33 (GMT)
commit6b22dfcf59474dd016a0355a3102a1dd3692d92c (patch)
tree2b1fd33be433a91e81fee84fdc2bf1b52575d934 /3rdParty/Boost/src/boost/intrusive/linear_slist_algorithms.hpp
parent38b0cb785fea8eae5e48fae56440695fdfd10ee1 (diff)
downloadswift-6b22dfcf59474dd016a0355a3102a1dd3692d92c.zip
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Update Boost in 3rdParty to version 1.56.0.
This updates Boost in our 3rdParty directory to version 1.56.0. Updated our update.sh script to stop on error. Changed error reporting in SwiftTools/CrashReporter.cpp to SWIFT_LOG due to missing include of <iostream> with newer Boost. Change-Id: I4b35c77de951333979a524097f35f5f83d325edc
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+/////////////////////////////////////////////////////////////////////////////
+//
+// (C) Copyright Olaf Krzikalla 2004-2006.
+// (C) Copyright Ion Gaztanaga 2006-2013
+//
+// Distributed under the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt)
+//
+// See http://www.boost.org/libs/intrusive for documentation.
+//
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
+#define BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
+
+#include <boost/intrusive/detail/config_begin.hpp>
+#include <boost/intrusive/intrusive_fwd.hpp>
+#include <boost/intrusive/detail/common_slist_algorithms.hpp>
+#include <boost/intrusive/detail/utilities.hpp>
+#include <cstddef>
+#include <utility>
+
+namespace boost {
+namespace intrusive {
+
+//! linear_slist_algorithms provides basic algorithms to manipulate nodes
+//! forming a linear singly linked list.
+//!
+//! linear_slist_algorithms is configured with a NodeTraits class, which encapsulates the
+//! information about the node to be manipulated. NodeTraits must support the
+//! following interface:
+//!
+//! <b>Typedefs</b>:
+//!
+//! <tt>node</tt>: The type of the node that forms the linear list
+//!
+//! <tt>node_ptr</tt>: A pointer to a node
+//!
+//! <tt>const_node_ptr</tt>: A pointer to a const node
+//!
+//! <b>Static functions</b>:
+//!
+//! <tt>static node_ptr get_next(const_node_ptr n);</tt>
+//!
+//! <tt>static void set_next(node_ptr n, node_ptr next);</tt>
+template<class NodeTraits>
+class linear_slist_algorithms
+ /// @cond
+ : public detail::common_slist_algorithms<NodeTraits>
+ /// @endcond
+{
+ /// @cond
+ typedef detail::common_slist_algorithms<NodeTraits> base_t;
+ /// @endcond
+ public:
+ typedef typename NodeTraits::node node;
+ typedef typename NodeTraits::node_ptr node_ptr;
+ typedef typename NodeTraits::const_node_ptr const_node_ptr;
+ typedef NodeTraits node_traits;
+
+ #if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
+
+ //! <b>Effects</b>: Constructs an non-used list element, putting the next
+ //! pointer to null:
+ //! <tt>NodeTraits::get_next(this_node) == node_ptr()</tt>
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static void init(const node_ptr & this_node);
+
+ //! <b>Requires</b>: this_node must be in a circular list or be an empty circular list.
+ //!
+ //! <b>Effects</b>: Returns true is "this_node" is the only node of a circular list:
+ //! or it's a not inserted node:
+ //! <tt>return node_ptr() == NodeTraits::get_next(this_node) || NodeTraits::get_next(this_node) == this_node</tt>
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static bool unique(const_node_ptr this_node);
+
+ //! <b>Effects</b>: Returns true is "this_node" has the same state as if
+ //! it was inited using "init(node_ptr)"
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static bool inited(const_node_ptr this_node);
+
+ //! <b>Requires</b>: prev_node must be in a circular list or be an empty circular list.
+ //!
+ //! <b>Effects</b>: Unlinks the next node of prev_node from the circular list.
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static void unlink_after(const node_ptr & prev_node);
+
+ //! <b>Requires</b>: prev_node and last_node must be in a circular list
+ //! or be an empty circular list.
+ //!
+ //! <b>Effects</b>: Unlinks the range (prev_node, last_node) from the linear list.
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static void unlink_after(const node_ptr & prev_node, const node_ptr & last_node);
+
+ //! <b>Requires</b>: prev_node must be a node of a linear list.
+ //!
+ //! <b>Effects</b>: Links this_node after prev_node in the linear list.
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static void link_after(const node_ptr & prev_node, const node_ptr & this_node);
+
+ //! <b>Requires</b>: b and e must be nodes of the same linear list or an empty range.
+ //! and p must be a node of a different linear list.
+ //!
+ //! <b>Effects</b>: Removes the nodes from (b, e] range from their linear list and inserts
+ //! them after p in p's linear list.
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static void transfer_after(const node_ptr & p, const node_ptr & b, const node_ptr & e);
+
+ #endif //#if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
+
+ //! <b>Effects</b>: Constructs an empty list, making this_node the only
+ //! node of the circular list:
+ //! <tt>NodeTraits::get_next(this_node) == this_node</tt>.
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static void init_header(const node_ptr & this_node)
+ { NodeTraits::set_next(this_node, node_ptr ()); }
+
+ //! <b>Requires</b>: this_node and prev_init_node must be in the same linear list.
+ //!
+ //! <b>Effects</b>: Returns the previous node of this_node in the linear list starting.
+ //! the search from prev_init_node. The first node checked for equality
+ //! is NodeTraits::get_next(prev_init_node).
+ //!
+ //! <b>Complexity</b>: Linear to the number of elements between prev_init_node and this_node.
+ //!
+ //! <b>Throws</b>: Nothing.
+ static node_ptr get_previous_node(const node_ptr & prev_init_node, const node_ptr & this_node)
+ { return base_t::get_previous_node(prev_init_node, this_node); }
+
+ //! <b>Requires</b>: this_node must be in a linear list or be an empty linear list.
+ //!
+ //! <b>Effects</b>: Returns the number of nodes in a linear list. If the linear list
+ //! is empty, returns 1.
+ //!
+ //! <b>Complexity</b>: Linear
+ //!
+ //! <b>Throws</b>: Nothing.
+ static std::size_t count(const const_node_ptr & this_node)
+ {
+ std::size_t result = 0;
+ const_node_ptr p = this_node;
+ do{
+ p = NodeTraits::get_next(p);
+ ++result;
+ } while (p);
+ return result;
+ }
+
+ //! <b>Requires</b>: this_node and other_node must be nodes inserted
+ //! in linear lists or be empty linear lists.
+ //!
+ //! <b>Effects</b>: Moves all the nodes previously chained after this_node after other_node
+ //! and vice-versa.
+ //!
+ //! <b>Complexity</b>: Constant
+ //!
+ //! <b>Throws</b>: Nothing.
+ static void swap_trailing_nodes(const node_ptr & this_node, const node_ptr & other_node)
+ {
+ node_ptr this_nxt = NodeTraits::get_next(this_node);
+ node_ptr other_nxt = NodeTraits::get_next(other_node);
+ NodeTraits::set_next(this_node, other_nxt);
+ NodeTraits::set_next(other_node, this_nxt);
+ }
+
+ //! <b>Effects</b>: Reverses the order of elements in the list.
+ //!
+ //! <b>Returns</b>: The new first node of the list.
+ //!
+ //! <b>Throws</b>: Nothing.
+ //!
+ //! <b>Complexity</b>: This function is linear to the contained elements.
+ static node_ptr reverse(const node_ptr & p)
+ {
+ if(!p) return node_ptr();
+ node_ptr i = NodeTraits::get_next(p);
+ node_ptr first(p);
+ while(i){
+ node_ptr nxti(NodeTraits::get_next(i));
+ base_t::unlink_after(p);
+ NodeTraits::set_next(i, first);
+ first = i;
+ i = nxti;
+ }
+ return first;
+ }
+
+ //! <b>Effects</b>: Moves the first n nodes starting at p to the end of the list.
+ //!
+ //! <b>Returns</b>: A pair containing the new first and last node of the list or
+ //! if there has been any movement, a null pair if n leads to no movement.
+ //!
+ //! <b>Throws</b>: Nothing.
+ //!
+ //! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
+ static std::pair<node_ptr, node_ptr> move_first_n_backwards(const node_ptr & p, std::size_t n)
+ {
+ std::pair<node_ptr, node_ptr> ret;
+ //Null shift, or count() == 0 or 1, nothing to do
+ if(!n || !p || !NodeTraits::get_next(p)){
+ return ret;
+ }
+
+ node_ptr first = p;
+ bool end_found = false;
+ node_ptr new_last = node_ptr();
+ node_ptr old_last = node_ptr();
+
+ //Now find the new last node according to the shift count.
+ //If we find 0 before finding the new last node
+ //unlink p, shortcut the search now that we know the size of the list
+ //and continue.
+ for(std::size_t i = 1; i <= n; ++i){
+ new_last = first;
+ first = NodeTraits::get_next(first);
+ if(first == node_ptr()){
+ //Shortcut the shift with the modulo of the size of the list
+ n %= i;
+ if(!n) return ret;
+ old_last = new_last;
+ i = 0;
+ //Unlink p and continue the new first node search
+ first = p;
+ //unlink_after(new_last);
+ end_found = true;
+ }
+ }
+
+ //If the p has not been found in the previous loop, find it
+ //starting in the new first node and unlink it
+ if(!end_found){
+ old_last = base_t::get_previous_node(first, node_ptr());
+ }
+
+ //Now link p after the new last node
+ NodeTraits::set_next(old_last, p);
+ NodeTraits::set_next(new_last, node_ptr());
+ ret.first = first;
+ ret.second = new_last;
+ return ret;
+ }
+
+ //! <b>Effects</b>: Moves the first n nodes starting at p to the beginning of the list.
+ //!
+ //! <b>Returns</b>: A pair containing the new first and last node of the list or
+ //! if there has been any movement, a null pair if n leads to no movement.
+ //!
+ //! <b>Throws</b>: Nothing.
+ //!
+ //! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
+ static std::pair<node_ptr, node_ptr> move_first_n_forward(const node_ptr & p, std::size_t n)
+ {
+ std::pair<node_ptr, node_ptr> ret;
+ //Null shift, or count() == 0 or 1, nothing to do
+ if(!n || !p || !NodeTraits::get_next(p))
+ return ret;
+
+ node_ptr first = p;
+
+ //Iterate until p is found to know where the current last node is.
+ //If the shift count is less than the size of the list, we can also obtain
+ //the position of the new last node after the shift.
+ node_ptr old_last(first), next_to_it, new_last(p);
+ std::size_t distance = 1;
+ while(!!(next_to_it = node_traits::get_next(old_last))){
+ if(distance++ > n)
+ new_last = node_traits::get_next(new_last);
+ old_last = next_to_it;
+ }
+ //If the shift was bigger or equal than the size, obtain the equivalent
+ //forward shifts and find the new last node.
+ if(distance <= n){
+ //Now find the equivalent forward shifts.
+ //Shortcut the shift with the modulo of the size of the list
+ std::size_t new_before_last_pos = (distance - (n % distance))% distance;
+ //If the shift is a multiple of the size there is nothing to do
+ if(!new_before_last_pos)
+ return ret;
+
+ for( new_last = p
+ ; --new_before_last_pos
+ ; new_last = node_traits::get_next(new_last)){
+ //empty
+ }
+ }
+
+ //Get the first new node
+ node_ptr new_first(node_traits::get_next(new_last));
+ //Now put the old beginning after the old end
+ NodeTraits::set_next(old_last, p);
+ NodeTraits::set_next(new_last, node_ptr());
+ ret.first = new_first;
+ ret.second = new_last;
+ return ret;
+ }
+};
+
+/// @cond
+
+template<class NodeTraits>
+struct get_algo<LinearSListAlgorithms, NodeTraits>
+{
+ typedef linear_slist_algorithms<NodeTraits> type;
+};
+
+/// @endcond
+
+} //namespace intrusive
+} //namespace boost
+
+#include <boost/intrusive/detail/config_end.hpp>
+
+#endif //BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP