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author | Remko Tronçon <git@el-tramo.be> | 2010-11-29 18:54:56 (GMT) |
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committer | Remko Tronçon <git@el-tramo.be> | 2010-11-29 18:57:45 (GMT) |
commit | ed89e4251e3cbaf51a3b724a23141483ffcd8f95 (patch) | |
tree | 65e19a71b1f45f645167b3632aab3eda1b56738a /Documentation/SwiftenDevelopersGuide | |
parent | 4a349f3a0e2715ee1d0701ef0c715cf8bea58ce5 (diff) | |
download | swift-ed89e4251e3cbaf51a3b724a23141483ffcd8f95.zip swift-ed89e4251e3cbaf51a3b724a23141483ffcd8f95.tar.bz2 |
Added some more documentation.
Diffstat (limited to 'Documentation/SwiftenDevelopersGuide')
-rw-r--r-- | Documentation/SwiftenDevelopersGuide/Swiften Developers Guide.xml | 45 |
1 files changed, 38 insertions, 7 deletions
diff --git a/Documentation/SwiftenDevelopersGuide/Swiften Developers Guide.xml b/Documentation/SwiftenDevelopersGuide/Swiften Developers Guide.xml index ab1b796..52af24e 100644 --- a/Documentation/SwiftenDevelopersGuide/Swiften Developers Guide.xml +++ b/Documentation/SwiftenDevelopersGuide/Swiften Developers Guide.xml @@ -24,8 +24,7 @@ <emphasis>Bind</emphasis>, <emphasis>Optional</emphasis>, and <emphasis>Smart Pointers</emphasis>. We introduce the basic usage of these libraries in our API throughout - this manual. For detailed documentation, we refer to the Boost - website. + this manual. For detailed documentation, we refer to the <ulink url="http://boost.org">Boost</ulink> website. </para> </section> </chapter> @@ -72,9 +71,19 @@ so we use Swiften's own <literal>SimpleEventLoop</literal>. This class is used by simply instantiating it at the beginning of the application, and calling <literal>run()</literal> after everything - is set up, which will go into an infinite loop. Apart from constructing - and (if necessary) starting the event loop, you will probably have - no other contact with it in the rest of the application. + is set up, which will go into an infinite loop. Apart from constructing, + passing, and (if necessary) starting the event loop, you will probably + have no other contact with it in the rest of the application. + </para> + + <para> + Another prerequisite of Swiften's classes is an implementation of + network interaction, provided through the + <literal>NetworkFactories</literal> class. Swiften comes with a + Boost-based network implementation, implemented in + <literal>BoostNetworkFactories</literal>. As with the event loop, + you probably will have no need to interact with this class apart + from constructing it. </para> <para> @@ -91,7 +100,18 @@ <sect1> <title>Building EchoBot</title> - <remark>TODO: Explain linking against the static library.</remark> + <para> + To build your application, you will need to set up your build + environment to use the correct include and library paths for + Swiften, and link against the Swiften library. This depends + on both the compiler you are using, and the flags you used to build + Swiften. To get the list of compiler options, Swiften comes with + a program <literal>swiften-config</literal> (located in + <literal>Swiften/Config</literal> in the Swiften tree). Calling this + with the <literal>--libs</literal> option will return the list of link flags, + whereas calling it with the <literal>--cflags</literal> option will return the + list of C(++) compiler flags. + </para> </sect1> <sect1> @@ -291,7 +311,18 @@ <sect1> <title>Using Swiften's convenience classes</title> - <remark>TODO</remark> + <para> + Swiften comes with flavors of the Client class: <literal>CoreClient</literal>, which + implements only the basics of connecting to the XMPP server, without any built-in + responders. If you want to build a client from scratch, this class is probably your + preferred Swiften interface. However, most users of Swiften will not want to bother with + explicitly instantiating responders to basic functionality such as software version + information etc., and will want to have the convenience of built-in responders and + utility classes. In this case, you can use the <literal>Client</literal> class (a + subclass of <literal>CoreClient</literal>, which + implements most of the common XMPP client functionality, including roster and subscription + management, VCards, Avatars, Service Discovery, Multi-User Chats, ... + </para> </sect1> </chapter> |