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author | Tobias Markmann <tm@ayena.de> | 2017-02-17 18:21:32 (GMT) |
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committer | Kevin Smith <kevin.smith@isode.com> | 2017-02-22 12:06:37 (GMT) |
commit | ce307c6531053fc7edb966ba9bc2149f73cd18c2 (patch) | |
tree | 7355bf20fc54b007cf637b5366353439c4b08207 /SConstruct | |
parent | 996ca9ecf4f226a033d161419f11e715a3f892c3 (diff) | |
download | swift-ce307c6531053fc7edb966ba9bc2149f73cd18c2.zip swift-ce307c6531053fc7edb966ba9bc2149f73cd18c2.tar.bz2 |
Cache some recently used entity capability lookups in memory
Previously any entity capability lookup was only cached
on the disk. This meant that even for a cache hit, you would
read from disk and parse the disco info XML in the cache,
to return the result.
This commit adds an addition LRUCache based in-memory cache.
This extends the EntityCapsProvider API with a non-const
method, i.e. getCapsCached, which allows active caching
of results from the disk cache.
Test-Information:
All unit tests pass on macOS 10.12.3.
This noticeably speeds up the duration of a join of a large
MUC room, i.e. about 160 occupants, to about half of the
previous duration.
Change-Id: I0fc254cda962860416713822ddcad15ae13085f1
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions