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authorTobias Markmann <tm@ayena.de>2016-03-31 14:57:35 (GMT)
committerTobias Markmann <tm@ayena.de>2016-03-31 14:57:35 (GMT)
commitcfbdb43d2cadd40aa87338d41548e4bf89e146e6 (patch)
tree18d94153a302445196fc0c18586abf44a1ce4a38 /Swift/Controllers/Roster/TableRoster.h
parent1d545a4a7fb877f021508094b88c1f17b30d8b4e (diff)
downloadswift-cfbdb43d2cadd40aa87338d41548e4bf89e146e6.zip
swift-cfbdb43d2cadd40aa87338d41548e4bf89e146e6.tar.bz2
Convert tabs to 4 spaces for all source files
Removed trailing spaces and whitespace on empty lines in the process. Changed CheckTabs.py tool to disallow hard tabs in source files. Test-Information: Manually checked 30 random files that the conversion worked as expected. Change-Id: I874f99d617bd3d2bb55f02d58f22f58f9b094480
Diffstat (limited to 'Swift/Controllers/Roster/TableRoster.h')
-rw-r--r--Swift/Controllers/Roster/TableRoster.h132
1 files changed, 66 insertions, 66 deletions
diff --git a/Swift/Controllers/Roster/TableRoster.h b/Swift/Controllers/Roster/TableRoster.h
index 87f9e75..3d336ef 100644
--- a/Swift/Controllers/Roster/TableRoster.h
+++ b/Swift/Controllers/Roster/TableRoster.h
@@ -16,70 +16,70 @@
#include <Swiften/JID/JID.h>
namespace Swift {
- class Roster;
- class TimerFactory;
- class Timer;
-
- class TableRoster {
- public:
- struct Item {
- Item(const std::string& name, const std::string& description, const JID& jid, StatusShow::Type status, const boost::filesystem::path& avatarPath) : name(name), description(description), jid(jid), status(status), avatarPath(avatarPath) {
- }
- std::string name;
- std::string description;
- JID jid;
- StatusShow::Type status;
- boost::filesystem::path avatarPath;
- };
-
- struct Index {
- Index(size_t section = 0, size_t row = 0) : section(section), row(row) {
- }
- size_t section;
- size_t row;
-
- bool operator==(const Index& o) const {
- return o.section == section && o.row == row;
- }
- };
-
- struct Update {
- std::vector<Index> updatedRows;
- std::vector<Index> insertedRows;
- std::vector<Index> deletedRows;
- std::vector<size_t> insertedSections;
- std::vector<size_t> deletedSections;
- };
-
- TableRoster(Roster* model, TimerFactory* timerFactory, int updateDelay);
- ~TableRoster();
-
- size_t getNumberOfSections() const;
- size_t getNumberOfRowsInSection(size_t section) const;
-
- const std::string& getSectionTitle(size_t);
-
- const Item& getItem(const Index&) const;
-
- boost::signal<void (const Update&)> onUpdate;
-
- private:
- void handleUpdateTimerTick();
- void scheduleUpdate();
-
- private:
- friend struct SectionNameEquals;
- struct Section {
- Section(const std::string& name) : name(name) {
- }
-
- std::string name;
- std::vector<Item> items;
- };
-
- Roster* model;
- std::vector<Section> sections;
- bool updatePending;
- boost::shared_ptr<Timer> updateTimer;
- };
+ class Roster;
+ class TimerFactory;
+ class Timer;
+
+ class TableRoster {
+ public:
+ struct Item {
+ Item(const std::string& name, const std::string& description, const JID& jid, StatusShow::Type status, const boost::filesystem::path& avatarPath) : name(name), description(description), jid(jid), status(status), avatarPath(avatarPath) {
+ }
+ std::string name;
+ std::string description;
+ JID jid;
+ StatusShow::Type status;
+ boost::filesystem::path avatarPath;
+ };
+
+ struct Index {
+ Index(size_t section = 0, size_t row = 0) : section(section), row(row) {
+ }
+ size_t section;
+ size_t row;
+
+ bool operator==(const Index& o) const {
+ return o.section == section && o.row == row;
+ }
+ };
+
+ struct Update {
+ std::vector<Index> updatedRows;
+ std::vector<Index> insertedRows;
+ std::vector<Index> deletedRows;
+ std::vector<size_t> insertedSections;
+ std::vector<size_t> deletedSections;
+ };
+
+ TableRoster(Roster* model, TimerFactory* timerFactory, int updateDelay);
+ ~TableRoster();
+
+ size_t getNumberOfSections() const;
+ size_t getNumberOfRowsInSection(size_t section) const;
+
+ const std::string& getSectionTitle(size_t);
+
+ const Item& getItem(const Index&) const;
+
+ boost::signal<void (const Update&)> onUpdate;
+
+ private:
+ void handleUpdateTimerTick();
+ void scheduleUpdate();
+
+ private:
+ friend struct SectionNameEquals;
+ struct Section {
+ Section(const std::string& name) : name(name) {
+ }
+
+ std::string name;
+ std::vector<Item> items;
+ };
+
+ Roster* model;
+ std::vector<Section> sections;
+ bool updatePending;
+ boost::shared_ptr<Timer> updateTimer;
+ };
}