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authorKevin Smith <git@kismith.co.uk>2012-02-17 16:57:01 (GMT)
committerKevin Smith <git@kismith.co.uk>2012-02-21 14:34:55 (GMT)
commit3605b6622bc8b4abb810fac6b53f7f71be0fa7de (patch)
tree638a8fd6449dd235931fe307e50119adf9c9fe22 /Swift/Controllers/SettingConstants.h
parentb05f8fcb285d2d13d2be50a3eb1062048fbe30f5 (diff)
downloadswift-3605b6622bc8b4abb810fac6b53f7f71be0fa7de.zip
swift-3605b6622bc8b4abb810fac6b53f7f71be0fa7de.tar.bz2
Introduce system settings policies.
Release-Notes: It is now possible for sysadmins to deploy files with policies for configuration options, such as making it impossible for users to save passwords or to force sound notifications off, or to set defaults. Also allow changing an option so that Swift disconnects on idle timeout, instead of going away.
Diffstat (limited to 'Swift/Controllers/SettingConstants.h')
-rw-r--r--Swift/Controllers/SettingConstants.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/Swift/Controllers/SettingConstants.h b/Swift/Controllers/SettingConstants.h
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+/*
+ * Copyright (c) 2012 Kevin Smith
+ * Licensed under the GNU General Public License v3.
+ * See Documentation/Licenses/GPLv3.txt for more information.
+ */
+
+#pragma once
+
+#include <Swift/Controllers/Settings/SettingsProvider.h>
+
+namespace Swift {
+ class SettingConstants {
+ public:
+ static const SettingsProvider::Setting<bool> IDLE_GOES_OFFLINE;
+ static const SettingsProvider::Setting<int> IDLE_TIMEOUT;
+ static const SettingsProvider::Setting<bool> SHOW_NOTIFICATIONS;
+ static const SettingsProvider::Setting<bool> REQUEST_DELIVERYRECEIPTS;
+ static const SettingsProvider::Setting<bool> FORGET_PASSWORDS;
+ static const SettingsProvider::Setting<bool> REMEMBER_RECENT_CHATS;
+ static const SettingsProvider::Setting<std::string> LAST_LOGIN_JID;
+ static const SettingsProvider::Setting<bool> LOGIN_AUTOMATICALLY;
+ static const SettingsProvider::Setting<bool> SHOW_OFFLINE;
+ static const SettingsProvider::Setting<std::string> EXPANDED_ROSTER_GROUPS;
+ static const SettingsProvider::Setting<bool> PLAY_SOUNDS;
+ };
+}