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authorKevin Smith <git@kismith.co.uk>2012-02-17 16:57:01 (GMT)
committerKevin Smith <git@kismith.co.uk>2012-02-21 14:34:55 (GMT)
commit3605b6622bc8b4abb810fac6b53f7f71be0fa7de (patch)
tree638a8fd6449dd235931fe307e50119adf9c9fe22 /Swift/Controllers/SoundEventController.h
parentb05f8fcb285d2d13d2be50a3eb1062048fbe30f5 (diff)
downloadswift-3605b6622bc8b4abb810fac6b53f7f71be0fa7de.zip
swift-3605b6622bc8b4abb810fac6b53f7f71be0fa7de.tar.bz2
Introduce system settings policies.
Release-Notes: It is now possible for sysadmins to deploy files with policies for configuration options, such as making it impossible for users to save passwords or to force sound notifications off, or to set defaults. Also allow changing an option so that Swift disconnects on idle timeout, instead of going away.
Diffstat (limited to 'Swift/Controllers/SoundEventController.h')
-rw-r--r--Swift/Controllers/SoundEventController.h13
1 files changed, 5 insertions, 8 deletions
diff --git a/Swift/Controllers/SoundEventController.h b/Swift/Controllers/SoundEventController.h
index 5e00fc6..c6dec6f 100644
--- a/Swift/Controllers/SoundEventController.h
+++ b/Swift/Controllers/SoundEventController.h
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2010 Kevin Smith
+ * Copyright (c) 2010-2012 Kevin Smith
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
@@ -8,26 +8,23 @@
#include <boost/shared_ptr.hpp>
-#include "Swift/Controllers/XMPPEvents/StanzaEvent.h"
-#include "Swift/Controllers/Settings/SettingsProvider.h"
-#include "Swift/Controllers/UIEvents/UIEvent.h"
+#include <Swift/Controllers/XMPPEvents/StanzaEvent.h>
+#include <Swift/Controllers/Settings/SettingsProvider.h>
namespace Swift {
class EventController;
class SoundPlayer;
- class UIEventStream;
class SoundEventController {
public:
- SoundEventController(EventController* eventController, SoundPlayer* soundPlayer, SettingsProvider* settings, UIEventStream* uiEvents);
+ SoundEventController(EventController* eventController, SoundPlayer* soundPlayer, SettingsProvider* settings);
void setPlaySounds(bool playSounds);
bool getSoundEnabled() {return playSounds_;};
private:
- void handleUIEvent(boost::shared_ptr<UIEvent> event);
+ void handleSettingChanged(const std::string& settingPath);
void handleEventQueueEventAdded(boost::shared_ptr<StanzaEvent> event);
EventController* eventController_;
SoundPlayer* soundPlayer_;
bool playSounds_;
- UIEventStream* uiEvents_;
SettingsProvider* settings_;
};
}