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authorTobias Markmann <tm@ayena.de>2018-03-20 13:12:10 (GMT)
committerTobias Markmann <tm@ayena.de>2018-03-20 14:48:04 (GMT)
commitf2c2c7d035029fb9615b42c18ccea83e8e705b10 (patch)
tree2f56fb77de0f366528395f21732d418f016f63b5 /Swiften/Network
parent44581c5285d13c0ec715b35ddc79177e5ebeef39 (diff)
parent5ba3f18ad8efa040d49f36d83ec2e7891a9add9f (diff)
downloadswift-f2c2c7d035029fb9615b42c18ccea83e8e705b10.zip
swift-f2c2c7d035029fb9615b42c18ccea83e8e705b10.tar.bz2
Merge branch 'swift-4.x'swift-5.0alpha2
* swift-4.x: (44 commits) Test-Information: Builds on macOS 10.13.3 with clang trunk. Change-Id: If50381f103b0ad18d038b920d3d43537642141cb
Diffstat (limited to 'Swiften/Network')
-rw-r--r--Swiften/Network/Connector.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/Swiften/Network/Connector.cpp b/Swiften/Network/Connector.cpp
index 457d8a9..5eddaba 100644
--- a/Swiften/Network/Connector.cpp
+++ b/Swiften/Network/Connector.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2010-2016 Isode Limited.
+ * Copyright (c) 2010-2018 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
@@ -148,6 +148,13 @@ void Connector::handleConnectionConnectFinished(bool error) {
timer->stop();
timer.reset();
}
+ if (!currentConnection) {
+ // We've hit a race condition where multiple finisheds were on the eventloop queue at once.
+ // This is particularly likely on macOS where the hourly momentary wakeup while asleep
+ // can cause both a timeout and an onConnectFinished to be queued sequentially (SWIFT-232).
+ // Let the first one process as normal, but ignore the second.
+ return;
+ }
currentConnection->onConnectFinished.disconnect(boost::bind(&Connector::handleConnectionConnectFinished, shared_from_this(), _1));
if (error) {
currentConnection.reset();
@@ -189,6 +196,7 @@ void Connector::finish(std::shared_ptr<Connection> connection) {
void Connector::handleTimeout() {
SWIFT_LOG(debug) << "Timeout" << std::endl;
+ SWIFT_LOG_ASSERT(currentConnection, error) << "Connection not valid but triggered a timeout" <<std::endl;
handleConnectionConnectFinished(true);
}