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Diffstat (limited to '3rdParty/Boost/boost/asio/basic_stream_socket.hpp')
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diff --git a/3rdParty/Boost/boost/asio/basic_stream_socket.hpp b/3rdParty/Boost/boost/asio/basic_stream_socket.hpp
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@@ -1,720 +0,0 @@
-//
-// basic_stream_socket.hpp
-// ~~~~~~~~~~~~~~~~~~~~~~~
-//
-// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-
-#ifndef BOOST_ASIO_BASIC_STREAM_SOCKET_HPP
-#define BOOST_ASIO_BASIC_STREAM_SOCKET_HPP
-
-#if defined(_MSC_VER) && (_MSC_VER >= 1200)
-# pragma once
-#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
-
-#include <boost/asio/detail/push_options.hpp>
-
-#include <boost/asio/detail/push_options.hpp>
-#include <cstddef>
-#include <boost/config.hpp>
-#include <boost/asio/detail/pop_options.hpp>
-
-#include <boost/asio/basic_socket.hpp>
-#include <boost/asio/error.hpp>
-#include <boost/asio/stream_socket_service.hpp>
-#include <boost/asio/detail/throw_error.hpp>
-
-namespace boost {
-namespace asio {
-
-/// Provides stream-oriented socket functionality.
-/**
- * The basic_stream_socket class template provides asynchronous and blocking
- * stream-oriented socket functionality.
- *
- * @par Thread Safety
- * @e Distinct @e objects: Safe.@n
- * @e Shared @e objects: Unsafe.
- *
- * @par Concepts:
- * AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream.
- */
-template <typename Protocol,
- typename StreamSocketService = stream_socket_service<Protocol> >
-class basic_stream_socket
- : public basic_socket<Protocol, StreamSocketService>
-{
-public:
- /// The native representation of a socket.
- typedef typename StreamSocketService::native_type native_type;
-
- /// The protocol type.
- typedef Protocol protocol_type;
-
- /// The endpoint type.
- typedef typename Protocol::endpoint endpoint_type;
-
- /// Construct a basic_stream_socket without opening it.
- /**
- * This constructor creates a stream socket without opening it. The socket
- * needs to be opened and then connected or accepted before data can be sent
- * or received on it.
- *
- * @param io_service The io_service object that the stream socket will use to
- * dispatch handlers for any asynchronous operations performed on the socket.
- */
- explicit basic_stream_socket(boost::asio::io_service& io_service)
- : basic_socket<Protocol, StreamSocketService>(io_service)
- {
- }
-
- /// Construct and open a basic_stream_socket.
- /**
- * This constructor creates and opens a stream socket. The socket needs to be
- * connected or accepted before data can be sent or received on it.
- *
- * @param io_service The io_service object that the stream socket will use to
- * dispatch handlers for any asynchronous operations performed on the socket.
- *
- * @param protocol An object specifying protocol parameters to be used.
- *
- * @throws boost::system::system_error Thrown on failure.
- */
- basic_stream_socket(boost::asio::io_service& io_service,
- const protocol_type& protocol)
- : basic_socket<Protocol, StreamSocketService>(io_service, protocol)
- {
- }
-
- /// Construct a basic_stream_socket, opening it and binding it to the given
- /// local endpoint.
- /**
- * This constructor creates a stream socket and automatically opens it bound
- * to the specified endpoint on the local machine. The protocol used is the
- * protocol associated with the given endpoint.
- *
- * @param io_service The io_service object that the stream socket will use to
- * dispatch handlers for any asynchronous operations performed on the socket.
- *
- * @param endpoint An endpoint on the local machine to which the stream
- * socket will be bound.
- *
- * @throws boost::system::system_error Thrown on failure.
- */
- basic_stream_socket(boost::asio::io_service& io_service,
- const endpoint_type& endpoint)
- : basic_socket<Protocol, StreamSocketService>(io_service, endpoint)
- {
- }
-
- /// Construct a basic_stream_socket on an existing native socket.
- /**
- * This constructor creates a stream socket object to hold an existing native
- * socket.
- *
- * @param io_service The io_service object that the stream socket will use to
- * dispatch handlers for any asynchronous operations performed on the socket.
- *
- * @param protocol An object specifying protocol parameters to be used.
- *
- * @param native_socket The new underlying socket implementation.
- *
- * @throws boost::system::system_error Thrown on failure.
- */
- basic_stream_socket(boost::asio::io_service& io_service,
- const protocol_type& protocol, const native_type& native_socket)
- : basic_socket<Protocol, StreamSocketService>(
- io_service, protocol, native_socket)
- {
- }
-
- /// Send some data on the socket.
- /**
- * This function is used to send data on the stream socket. The function
- * call will block until one or more bytes of the data has been sent
- * successfully, or an until error occurs.
- *
- * @param buffers One or more data buffers to be sent on the socket.
- *
- * @returns The number of bytes sent.
- *
- * @throws boost::system::system_error Thrown on failure.
- *
- * @note The send operation may not transmit all of the data to the peer.
- * Consider using the @ref write function if you need to ensure that all data
- * is written before the blocking operation completes.
- *
- * @par Example
- * To send a single data buffer use the @ref buffer function as follows:
- * @code
- * socket.send(boost::asio::buffer(data, size));
- * @endcode
- * See the @ref buffer documentation for information on sending multiple
- * buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename ConstBufferSequence>
- std::size_t send(const ConstBufferSequence& buffers)
- {
- boost::system::error_code ec;
- std::size_t s = this->service.send(
- this->implementation, buffers, 0, ec);
- boost::asio::detail::throw_error(ec);
- return s;
- }
-
- /// Send some data on the socket.
- /**
- * This function is used to send data on the stream socket. The function
- * call will block until one or more bytes of the data has been sent
- * successfully, or an until error occurs.
- *
- * @param buffers One or more data buffers to be sent on the socket.
- *
- * @param flags Flags specifying how the send call is to be made.
- *
- * @returns The number of bytes sent.
- *
- * @throws boost::system::system_error Thrown on failure.
- *
- * @note The send operation may not transmit all of the data to the peer.
- * Consider using the @ref write function if you need to ensure that all data
- * is written before the blocking operation completes.
- *
- * @par Example
- * To send a single data buffer use the @ref buffer function as follows:
- * @code
- * socket.send(boost::asio::buffer(data, size), 0);
- * @endcode
- * See the @ref buffer documentation for information on sending multiple
- * buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename ConstBufferSequence>
- std::size_t send(const ConstBufferSequence& buffers,
- socket_base::message_flags flags)
- {
- boost::system::error_code ec;
- std::size_t s = this->service.send(
- this->implementation, buffers, flags, ec);
- boost::asio::detail::throw_error(ec);
- return s;
- }
-
- /// Send some data on the socket.
- /**
- * This function is used to send data on the stream socket. The function
- * call will block until one or more bytes of the data has been sent
- * successfully, or an until error occurs.
- *
- * @param buffers One or more data buffers to be sent on the socket.
- *
- * @param flags Flags specifying how the send call is to be made.
- *
- * @param ec Set to indicate what error occurred, if any.
- *
- * @returns The number of bytes sent. Returns 0 if an error occurred.
- *
- * @note The send operation may not transmit all of the data to the peer.
- * Consider using the @ref write function if you need to ensure that all data
- * is written before the blocking operation completes.
- */
- template <typename ConstBufferSequence>
- std::size_t send(const ConstBufferSequence& buffers,
- socket_base::message_flags flags, boost::system::error_code& ec)
- {
- return this->service.send(this->implementation, buffers, flags, ec);
- }
-
- /// Start an asynchronous send.
- /**
- * This function is used to asynchronously send data on the stream socket.
- * The function call always returns immediately.
- *
- * @param buffers One or more data buffers to be sent on the socket. Although
- * the buffers object may be copied as necessary, ownership of the underlying
- * memory blocks is retained by the caller, which must guarantee that they
- * remain valid until the handler is called.
- *
- * @param handler The handler to be called when the send operation completes.
- * Copies will be made of the handler as required. The function signature of
- * the handler must be:
- * @code void handler(
- * const boost::system::error_code& error, // Result of operation.
- * std::size_t bytes_transferred // Number of bytes sent.
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * boost::asio::io_service::post().
- *
- * @note The send operation may not transmit all of the data to the peer.
- * Consider using the @ref async_write function if you need to ensure that all
- * data is written before the asynchronous operation completes.
- *
- * @par Example
- * To send a single data buffer use the @ref buffer function as follows:
- * @code
- * socket.async_send(boost::asio::buffer(data, size), handler);
- * @endcode
- * See the @ref buffer documentation for information on sending multiple
- * buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename ConstBufferSequence, typename WriteHandler>
- void async_send(const ConstBufferSequence& buffers, WriteHandler handler)
- {
- this->service.async_send(this->implementation, buffers, 0, handler);
- }
-
- /// Start an asynchronous send.
- /**
- * This function is used to asynchronously send data on the stream socket.
- * The function call always returns immediately.
- *
- * @param buffers One or more data buffers to be sent on the socket. Although
- * the buffers object may be copied as necessary, ownership of the underlying
- * memory blocks is retained by the caller, which must guarantee that they
- * remain valid until the handler is called.
- *
- * @param flags Flags specifying how the send call is to be made.
- *
- * @param handler The handler to be called when the send operation completes.
- * Copies will be made of the handler as required. The function signature of
- * the handler must be:
- * @code void handler(
- * const boost::system::error_code& error, // Result of operation.
- * std::size_t bytes_transferred // Number of bytes sent.
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * boost::asio::io_service::post().
- *
- * @note The send operation may not transmit all of the data to the peer.
- * Consider using the @ref async_write function if you need to ensure that all
- * data is written before the asynchronous operation completes.
- *
- * @par Example
- * To send a single data buffer use the @ref buffer function as follows:
- * @code
- * socket.async_send(boost::asio::buffer(data, size), 0, handler);
- * @endcode
- * See the @ref buffer documentation for information on sending multiple
- * buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename ConstBufferSequence, typename WriteHandler>
- void async_send(const ConstBufferSequence& buffers,
- socket_base::message_flags flags, WriteHandler handler)
- {
- this->service.async_send(this->implementation, buffers, flags, handler);
- }
-
- /// Receive some data on the socket.
- /**
- * This function is used to receive data on the stream socket. The function
- * call will block until one or more bytes of data has been received
- * successfully, or until an error occurs.
- *
- * @param buffers One or more buffers into which the data will be received.
- *
- * @returns The number of bytes received.
- *
- * @throws boost::system::system_error Thrown on failure. An error code of
- * boost::asio::error::eof indicates that the connection was closed by the
- * peer.
- *
- * @note The receive operation may not receive all of the requested number of
- * bytes. Consider using the @ref read function if you need to ensure that the
- * requested amount of data is read before the blocking operation completes.
- *
- * @par Example
- * To receive into a single data buffer use the @ref buffer function as
- * follows:
- * @code
- * socket.receive(boost::asio::buffer(data, size));
- * @endcode
- * See the @ref buffer documentation for information on receiving into
- * multiple buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename MutableBufferSequence>
- std::size_t receive(const MutableBufferSequence& buffers)
- {
- boost::system::error_code ec;
- std::size_t s = this->service.receive(this->implementation, buffers, 0, ec);
- boost::asio::detail::throw_error(ec);
- return s;
- }
-
- /// Receive some data on the socket.
- /**
- * This function is used to receive data on the stream socket. The function
- * call will block until one or more bytes of data has been received
- * successfully, or until an error occurs.
- *
- * @param buffers One or more buffers into which the data will be received.
- *
- * @param flags Flags specifying how the receive call is to be made.
- *
- * @returns The number of bytes received.
- *
- * @throws boost::system::system_error Thrown on failure. An error code of
- * boost::asio::error::eof indicates that the connection was closed by the
- * peer.
- *
- * @note The receive operation may not receive all of the requested number of
- * bytes. Consider using the @ref read function if you need to ensure that the
- * requested amount of data is read before the blocking operation completes.
- *
- * @par Example
- * To receive into a single data buffer use the @ref buffer function as
- * follows:
- * @code
- * socket.receive(boost::asio::buffer(data, size), 0);
- * @endcode
- * See the @ref buffer documentation for information on receiving into
- * multiple buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename MutableBufferSequence>
- std::size_t receive(const MutableBufferSequence& buffers,
- socket_base::message_flags flags)
- {
- boost::system::error_code ec;
- std::size_t s = this->service.receive(
- this->implementation, buffers, flags, ec);
- boost::asio::detail::throw_error(ec);
- return s;
- }
-
- /// Receive some data on a connected socket.
- /**
- * This function is used to receive data on the stream socket. The function
- * call will block until one or more bytes of data has been received
- * successfully, or until an error occurs.
- *
- * @param buffers One or more buffers into which the data will be received.
- *
- * @param flags Flags specifying how the receive call is to be made.
- *
- * @param ec Set to indicate what error occurred, if any.
- *
- * @returns The number of bytes received. Returns 0 if an error occurred.
- *
- * @note The receive operation may not receive all of the requested number of
- * bytes. Consider using the @ref read function if you need to ensure that the
- * requested amount of data is read before the blocking operation completes.
- */
- template <typename MutableBufferSequence>
- std::size_t receive(const MutableBufferSequence& buffers,
- socket_base::message_flags flags, boost::system::error_code& ec)
- {
- return this->service.receive(this->implementation, buffers, flags, ec);
- }
-
- /// Start an asynchronous receive.
- /**
- * This function is used to asynchronously receive data from the stream
- * socket. The function call always returns immediately.
- *
- * @param buffers One or more buffers into which the data will be received.
- * Although the buffers object may be copied as necessary, ownership of the
- * underlying memory blocks is retained by the caller, which must guarantee
- * that they remain valid until the handler is called.
- *
- * @param handler The handler to be called when the receive operation
- * completes. Copies will be made of the handler as required. The function
- * signature of the handler must be:
- * @code void handler(
- * const boost::system::error_code& error, // Result of operation.
- * std::size_t bytes_transferred // Number of bytes received.
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * boost::asio::io_service::post().
- *
- * @note The receive operation may not receive all of the requested number of
- * bytes. Consider using the @ref async_read function if you need to ensure
- * that the requested amount of data is received before the asynchronous
- * operation completes.
- *
- * @par Example
- * To receive into a single data buffer use the @ref buffer function as
- * follows:
- * @code
- * socket.async_receive(boost::asio::buffer(data, size), handler);
- * @endcode
- * See the @ref buffer documentation for information on receiving into
- * multiple buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename MutableBufferSequence, typename ReadHandler>
- void async_receive(const MutableBufferSequence& buffers, ReadHandler handler)
- {
- this->service.async_receive(this->implementation, buffers, 0, handler);
- }
-
- /// Start an asynchronous receive.
- /**
- * This function is used to asynchronously receive data from the stream
- * socket. The function call always returns immediately.
- *
- * @param buffers One or more buffers into which the data will be received.
- * Although the buffers object may be copied as necessary, ownership of the
- * underlying memory blocks is retained by the caller, which must guarantee
- * that they remain valid until the handler is called.
- *
- * @param flags Flags specifying how the receive call is to be made.
- *
- * @param handler The handler to be called when the receive operation
- * completes. Copies will be made of the handler as required. The function
- * signature of the handler must be:
- * @code void handler(
- * const boost::system::error_code& error, // Result of operation.
- * std::size_t bytes_transferred // Number of bytes received.
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * boost::asio::io_service::post().
- *
- * @note The receive operation may not receive all of the requested number of
- * bytes. Consider using the @ref async_read function if you need to ensure
- * that the requested amount of data is received before the asynchronous
- * operation completes.
- *
- * @par Example
- * To receive into a single data buffer use the @ref buffer function as
- * follows:
- * @code
- * socket.async_receive(boost::asio::buffer(data, size), 0, handler);
- * @endcode
- * See the @ref buffer documentation for information on receiving into
- * multiple buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename MutableBufferSequence, typename ReadHandler>
- void async_receive(const MutableBufferSequence& buffers,
- socket_base::message_flags flags, ReadHandler handler)
- {
- this->service.async_receive(this->implementation, buffers, flags, handler);
- }
-
- /// Write some data to the socket.
- /**
- * This function is used to write data to the stream socket. The function call
- * will block until one or more bytes of the data has been written
- * successfully, or until an error occurs.
- *
- * @param buffers One or more data buffers to be written to the socket.
- *
- * @returns The number of bytes written.
- *
- * @throws boost::system::system_error Thrown on failure. An error code of
- * boost::asio::error::eof indicates that the connection was closed by the
- * peer.
- *
- * @note The write_some operation may not transmit all of the data to the
- * peer. Consider using the @ref write function if you need to ensure that
- * all data is written before the blocking operation completes.
- *
- * @par Example
- * To write a single data buffer use the @ref buffer function as follows:
- * @code
- * socket.write_some(boost::asio::buffer(data, size));
- * @endcode
- * See the @ref buffer documentation for information on writing multiple
- * buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename ConstBufferSequence>
- std::size_t write_some(const ConstBufferSequence& buffers)
- {
- boost::system::error_code ec;
- std::size_t s = this->service.send(this->implementation, buffers, 0, ec);
- boost::asio::detail::throw_error(ec);
- return s;
- }
-
- /// Write some data to the socket.
- /**
- * This function is used to write data to the stream socket. The function call
- * will block until one or more bytes of the data has been written
- * successfully, or until an error occurs.
- *
- * @param buffers One or more data buffers to be written to the socket.
- *
- * @param ec Set to indicate what error occurred, if any.
- *
- * @returns The number of bytes written. Returns 0 if an error occurred.
- *
- * @note The write_some operation may not transmit all of the data to the
- * peer. Consider using the @ref write function if you need to ensure that
- * all data is written before the blocking operation completes.
- */
- template <typename ConstBufferSequence>
- std::size_t write_some(const ConstBufferSequence& buffers,
- boost::system::error_code& ec)
- {
- return this->service.send(this->implementation, buffers, 0, ec);
- }
-
- /// Start an asynchronous write.
- /**
- * This function is used to asynchronously write data to the stream socket.
- * The function call always returns immediately.
- *
- * @param buffers One or more data buffers to be written to the socket.
- * Although the buffers object may be copied as necessary, ownership of the
- * underlying memory blocks is retained by the caller, which must guarantee
- * that they remain valid until the handler is called.
- *
- * @param handler The handler to be called when the write operation completes.
- * Copies will be made of the handler as required. The function signature of
- * the handler must be:
- * @code void handler(
- * const boost::system::error_code& error, // Result of operation.
- * std::size_t bytes_transferred // Number of bytes written.
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * boost::asio::io_service::post().
- *
- * @note The write operation may not transmit all of the data to the peer.
- * Consider using the @ref async_write function if you need to ensure that all
- * data is written before the asynchronous operation completes.
- *
- * @par Example
- * To write a single data buffer use the @ref buffer function as follows:
- * @code
- * socket.async_write_some(boost::asio::buffer(data, size), handler);
- * @endcode
- * See the @ref buffer documentation for information on writing multiple
- * buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename ConstBufferSequence, typename WriteHandler>
- void async_write_some(const ConstBufferSequence& buffers,
- WriteHandler handler)
- {
- this->service.async_send(this->implementation, buffers, 0, handler);
- }
-
- /// Read some data from the socket.
- /**
- * This function is used to read data from the stream socket. The function
- * call will block until one or more bytes of data has been read successfully,
- * or until an error occurs.
- *
- * @param buffers One or more buffers into which the data will be read.
- *
- * @returns The number of bytes read.
- *
- * @throws boost::system::system_error Thrown on failure. An error code of
- * boost::asio::error::eof indicates that the connection was closed by the
- * peer.
- *
- * @note The read_some operation may not read all of the requested number of
- * bytes. Consider using the @ref read function if you need to ensure that
- * the requested amount of data is read before the blocking operation
- * completes.
- *
- * @par Example
- * To read into a single data buffer use the @ref buffer function as follows:
- * @code
- * socket.read_some(boost::asio::buffer(data, size));
- * @endcode
- * See the @ref buffer documentation for information on reading into multiple
- * buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename MutableBufferSequence>
- std::size_t read_some(const MutableBufferSequence& buffers)
- {
- boost::system::error_code ec;
- std::size_t s = this->service.receive(this->implementation, buffers, 0, ec);
- boost::asio::detail::throw_error(ec);
- return s;
- }
-
- /// Read some data from the socket.
- /**
- * This function is used to read data from the stream socket. The function
- * call will block until one or more bytes of data has been read successfully,
- * or until an error occurs.
- *
- * @param buffers One or more buffers into which the data will be read.
- *
- * @param ec Set to indicate what error occurred, if any.
- *
- * @returns The number of bytes read. Returns 0 if an error occurred.
- *
- * @note The read_some operation may not read all of the requested number of
- * bytes. Consider using the @ref read function if you need to ensure that
- * the requested amount of data is read before the blocking operation
- * completes.
- */
- template <typename MutableBufferSequence>
- std::size_t read_some(const MutableBufferSequence& buffers,
- boost::system::error_code& ec)
- {
- return this->service.receive(this->implementation, buffers, 0, ec);
- }
-
- /// Start an asynchronous read.
- /**
- * This function is used to asynchronously read data from the stream socket.
- * The function call always returns immediately.
- *
- * @param buffers One or more buffers into which the data will be read.
- * Although the buffers object may be copied as necessary, ownership of the
- * underlying memory blocks is retained by the caller, which must guarantee
- * that they remain valid until the handler is called.
- *
- * @param handler The handler to be called when the read operation completes.
- * Copies will be made of the handler as required. The function signature of
- * the handler must be:
- * @code void handler(
- * const boost::system::error_code& error, // Result of operation.
- * std::size_t bytes_transferred // Number of bytes read.
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * boost::asio::io_service::post().
- *
- * @note The read operation may not read all of the requested number of bytes.
- * Consider using the @ref async_read function if you need to ensure that the
- * requested amount of data is read before the asynchronous operation
- * completes.
- *
- * @par Example
- * To read into a single data buffer use the @ref buffer function as follows:
- * @code
- * socket.async_read_some(boost::asio::buffer(data, size), handler);
- * @endcode
- * See the @ref buffer documentation for information on reading into multiple
- * buffers in one go, and how to use it with arrays, boost::array or
- * std::vector.
- */
- template <typename MutableBufferSequence, typename ReadHandler>
- void async_read_some(const MutableBufferSequence& buffers,
- ReadHandler handler)
- {
- this->service.async_receive(this->implementation, buffers, 0, handler);
- }
-};
-
-} // namespace asio
-} // namespace boost
-
-#include <boost/asio/detail/pop_options.hpp>
-
-#endif // BOOST_ASIO_BASIC_STREAM_SOCKET_HPP