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Diffstat (limited to '3rdParty/Boost/src/boost/spirit/home/phoenix/scope/local_variable.hpp')
-rw-r--r--3rdParty/Boost/src/boost/spirit/home/phoenix/scope/local_variable.hpp111
1 files changed, 0 insertions, 111 deletions
diff --git a/3rdParty/Boost/src/boost/spirit/home/phoenix/scope/local_variable.hpp b/3rdParty/Boost/src/boost/spirit/home/phoenix/scope/local_variable.hpp
deleted file mode 100644
index 5987ed4..0000000
--- a/3rdParty/Boost/src/boost/spirit/home/phoenix/scope/local_variable.hpp
+++ /dev/null
@@ -1,111 +0,0 @@
-/*=============================================================================
- Copyright (c) 2001-2007 Joel de Guzman
- Copyright (c) 2004 Daniel Wallin
-
- Distributed under the Boost Software License, Version 1.0. (See accompanying
- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-==============================================================================*/
-#ifndef PHOENIX_SCOPE_LOCAL_VARIABLE_HPP
-#define PHOENIX_SCOPE_LOCAL_VARIABLE_HPP
-
-#include <boost/spirit/home/phoenix/core/limits.hpp>
-#include <boost/spirit/home/phoenix/detail/local_reference.hpp>
-#include <boost/spirit/home/phoenix/scope/detail/local_variable.hpp>
-#include <boost/spirit/home/phoenix/core/actor.hpp>
-#include <boost/mpl/bool.hpp>
-
-namespace boost { namespace phoenix
-{
- template <typename Key>
- struct local_variable
- {
- typedef Key key_type;
-
- // This will prevent actor::operator()() from kicking in.
- // Actually, we do not need all actor::operator()s for
- // all arities, but this will suffice. The nullary
- // actor::operator() is particularly troublesome because
- // it is always eagerly evaluated by the compiler.
- typedef mpl::true_ no_nullary;
-
- template <typename Env>
- struct result : detail::apply_local<local_variable<Key>, Env> {};
-
- template <typename Env>
- typename result<Env>::type
- eval(Env const& env) const
- {
- typedef typename result<Env>::type return_type;
- typedef typename
- detail::get_index<typename Env::map_type, Key>::type
- index_type;
- typedef detail::eval_local<Key> eval_local;
-
- return eval_local::template get<return_type>(
- env
- , index_type());
- }
-
- private:
- // silence MSVC warning C4512: assignment operator could not be generated
- local_variable& operator= (local_variable const&);
- };
-
- namespace local_names
- {
- actor<local_variable<struct _a_key> > const _a
- = local_variable<struct _a_key>();
- actor<local_variable<struct _b_key> > const _b
- = local_variable<struct _b_key>();
- actor<local_variable<struct _c_key> > const _c
- = local_variable<struct _c_key>();
- actor<local_variable<struct _d_key> > const _d
- = local_variable<struct _d_key>();
- actor<local_variable<struct _e_key> > const _e
- = local_variable<struct _e_key>();
- actor<local_variable<struct _f_key> > const _f
- = local_variable<struct _f_key>();
- actor<local_variable<struct _g_key> > const _g
- = local_variable<struct _g_key>();
- actor<local_variable<struct _h_key> > const _h
- = local_variable<struct _h_key>();
- actor<local_variable<struct _i_key> > const _i
- = local_variable<struct _i_key>();
- actor<local_variable<struct _j_key> > const _j
- = local_variable<struct _j_key>();
- actor<local_variable<struct _k_key> > const _k
- = local_variable<struct _k_key>();
- actor<local_variable<struct _l_key> > const _l
- = local_variable<struct _l_key>();
- actor<local_variable<struct _m_key> > const _m
- = local_variable<struct _m_key>();
- actor<local_variable<struct _n_key> > const _n
- = local_variable<struct _n_key>();
- actor<local_variable<struct _o_key> > const _o
- = local_variable<struct _o_key>();
- actor<local_variable<struct _p_key> > const _p
- = local_variable<struct _p_key>();
- actor<local_variable<struct _q_key> > const _q
- = local_variable<struct _q_key>();
- actor<local_variable<struct _r_key> > const _r
- = local_variable<struct _r_key>();
- actor<local_variable<struct _s_key> > const _s
- = local_variable<struct _s_key>();
- actor<local_variable<struct _t_key> > const _t
- = local_variable<struct _t_key>();
- actor<local_variable<struct _u_key> > const _u
- = local_variable<struct _u_key>();
- actor<local_variable<struct _v_key> > const _v
- = local_variable<struct _v_key>();
- actor<local_variable<struct _w_key> > const _w
- = local_variable<struct _w_key>();
- actor<local_variable<struct _x_key> > const _x
- = local_variable<struct _x_key>();
- actor<local_variable<struct _y_key> > const _y
- = local_variable<struct _y_key>();
- actor<local_variable<struct _z_key> > const _z
- = local_variable<struct _z_key>();
- }
-}}
-
-#endif