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Diffstat (limited to '3rdParty/Breakpad/src/common/dwarf/dwarf2diehandler.cc')
-rw-r--r--3rdParty/Breakpad/src/common/dwarf/dwarf2diehandler.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/3rdParty/Breakpad/src/common/dwarf/dwarf2diehandler.cc b/3rdParty/Breakpad/src/common/dwarf/dwarf2diehandler.cc
index c741d69..94542b5 100644
--- a/3rdParty/Breakpad/src/common/dwarf/dwarf2diehandler.cc
+++ b/3rdParty/Breakpad/src/common/dwarf/dwarf2diehandler.cc
@@ -32,6 +32,7 @@
// See dwarf2diehandler.h for details.
#include <assert.h>
+#include <stdint.h>
#include <string>
@@ -57,8 +58,7 @@ bool DIEDispatcher::StartCompilationUnit(uint64 offset, uint8 address_size,
dwarf_version);
}
-bool DIEDispatcher::StartDIE(uint64 offset, enum DwarfTag tag,
- const AttributeList& attrs) {
+bool DIEDispatcher::StartDIE(uint64 offset, enum DwarfTag tag) {
// The stack entry for the parent of this DIE, if there is one.
HandlerStack *parent = die_handlers_.empty() ? NULL : &die_handlers_.top();
@@ -82,7 +82,7 @@ bool DIEDispatcher::StartDIE(uint64 offset, enum DwarfTag tag,
if (parent) {
if (parent->handler_)
// Ask the parent to find a handler.
- handler = parent->handler_->FindChildHandler(offset, tag, attrs);
+ handler = parent->handler_->FindChildHandler(offset, tag);
else
// No parent handler means we're not interested in any of our
// children.
@@ -92,7 +92,7 @@ bool DIEDispatcher::StartDIE(uint64 offset, enum DwarfTag tag,
// decides whether to visit it, but the root DIE has no parent
// handler, so we have a special method on the root DIE handler
// itself to decide.
- if (root_handler_->StartRootDIE(offset, tag, attrs))
+ if (root_handler_->StartRootDIE(offset, tag))
handler = root_handler_;
else
handler = NULL;
@@ -168,7 +168,7 @@ void DIEDispatcher::ProcessAttributeReference(uint64 offset,
void DIEDispatcher::ProcessAttributeBuffer(uint64 offset,
enum DwarfAttribute attr,
enum DwarfForm form,
- const char* data,
+ const uint8_t *data,
uint64 len) {
HandlerStack &current = die_handlers_.top();
// This had better be an attribute of the DIE we were meant to handle.