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-rw-r--r--BuildTools/SCons/SConscript.boot8
1 files changed, 4 insertions, 4 deletions
diff --git a/BuildTools/SCons/SConscript.boot b/BuildTools/SCons/SConscript.boot
index 97a4387..89b8166 100644
--- a/BuildTools/SCons/SConscript.boot
+++ b/BuildTools/SCons/SConscript.boot
@@ -118,7 +118,7 @@ if env["max_jobs"] :
pass
# Set the default compiler to CLang on OS X, and set the necessary flags
-if env["PLATFORM"] == "darwin" :
+if env["PLATFORM"] == "darwin" and env["target"] == "native" :
if "cc" not in env :
env["CC"] = "clang"
if platform.machine() == "x86_64" :
@@ -312,15 +312,15 @@ if target in ["iphone-device", "iphone-simulator", "xcode"] :
env['CXXCOM'] = '$CXX -o $TARGET -c $CXXFLAGS $CCFLAGS $_CCCOMCOM ${SOURCES.abspath}'
else :
# Hard code values
- env["XCODE_PLATFORM_DEVELOPER_BIN_DIR"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin"
+ env["XCODE_PLATFORM_DEVELOPER_BIN_DIR"] = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin"
if target == "iphone-device":
env["XCODE_ARCH_FLAGS"] = ["-arch", "armv6", "-arch", "armv7"]
sdkPart = "iPhoneOS"
else :
env["XCODE_ARCH_FLAGS"] = ["-arch", "i386"]
sdkPart = "iPhoneSimulator"
- sdkVer = "4.3"
- env["XCODE_SDKROOT"] = "/Developer/Platforms/" + sdkPart + ".platform/Developer/SDKs/" + sdkPart + sdkVer + ".sdk"
+ sdkVer = "6.0"
+ env["XCODE_SDKROOT"] = "/Applications/Xcode.app/Contents/Developer/Platforms/" + sdkPart + ".platform/Developer/SDKs/" + sdkPart + sdkVer + ".sdk"
env["IPHONEOS_DEPLOYMENT_TARGET"] = "4.1"
# Set the build flags