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-rw-r--r--Sluift/Lua/Value.cpp130
-rw-r--r--Sluift/Lua/Value.h68
-rw-r--r--Sluift/SConscript9
3 files changed, 107 insertions, 100 deletions
diff --git a/Sluift/Lua/Value.cpp b/Sluift/Lua/Value.cpp
index 8dd8fcc..c03e633 100644
--- a/Sluift/Lua/Value.cpp
+++ b/Sluift/Lua/Value.cpp
@@ -1,65 +1,65 @@
-/*
- * Copyright (c) 2011 Remko Tronçon
- * Licensed under the GNU General Public License v3.
- * See Documentation/Licenses/GPLv3.txt for more information.
- */
-
-#include "Value.h"
-
-extern "C" {
- #include <lualib.h>
-}
-#include <boost/variant/apply_visitor.hpp>
-#include <Swiften/Base/foreach.h>
-
-using namespace Swift;
-using namespace Swift::Lua;
-
-namespace {
- struct PushVisitor : public boost::static_visitor<> {
- PushVisitor(lua_State* state) : state(state) {
- }
-
- void operator()(const Nil&) const {
- lua_pushnil(state);
- }
-
- void operator()(const bool& b) const {
- lua_pushboolean(state, b);
- }
-
- void operator()(const int& i) const {
- lua_pushnumber(state, i);
- }
-
- void operator()(const std::string& s) const {
- lua_pushstring(state, s.c_str());
- }
-
- void operator()(const std::vector<Value>& values) const {
- lua_createtable(state, values.size(), 0);
- for(size_t i = 0; i < values.size(); ++i) {
- boost::apply_visitor(PushVisitor(state), values[i]);
- lua_rawseti(state, -2, i + 1);
- }
- }
-
- void operator()(const std::map<std::string, boost::shared_ptr<Value> >& table) const {
- lua_createtable(state, 0, table.size());
- for(std::map<std::string, boost::shared_ptr<Value> >::const_iterator i = table.begin(); i != table.end(); ++i) {
- boost::apply_visitor(PushVisitor(state), *i->second);
- lua_setfield(state, -2, i->first.c_str());
- }
- }
-
- lua_State* state;
- };
-}
-
-namespace Swift { namespace Lua {
-
-void pushValue(lua_State* state, const Value& value) {
- boost::apply_visitor(PushVisitor(state), value);
-}
-
-}}
+/*
+ * Copyright (c) 2011 Remko Tronçon
+ * Licensed under the GNU General Public License v3.
+ * See Documentation/Licenses/GPLv3.txt for more information.
+ */
+
+#include "Value.h"
+
+extern "C" {
+ #include <lualib.h>
+}
+#include <boost/variant/apply_visitor.hpp>
+#include <Swiften/Base/foreach.h>
+
+using namespace Swift;
+using namespace Swift::Lua;
+
+namespace {
+ struct PushVisitor : public boost::static_visitor<> {
+ PushVisitor(lua_State* state) : state(state) {
+ }
+
+ void operator()(const Nil&) const {
+ lua_pushnil(state);
+ }
+
+ void operator()(const bool& b) const {
+ lua_pushboolean(state, b);
+ }
+
+ void operator()(const int& i) const {
+ lua_pushnumber(state, i);
+ }
+
+ void operator()(const std::string& s) const {
+ lua_pushstring(state, s.c_str());
+ }
+
+ void operator()(const std::vector<Value>& values) const {
+ lua_createtable(state, values.size(), 0);
+ for(size_t i = 0; i < values.size(); ++i) {
+ boost::apply_visitor(PushVisitor(state), values[i]);
+ lua_rawseti(state, -2, i + 1);
+ }
+ }
+
+ void operator()(const std::map<std::string, boost::shared_ptr<Value> >& table) const {
+ lua_createtable(state, 0, table.size());
+ for(std::map<std::string, boost::shared_ptr<Value> >::const_iterator i = table.begin(); i != table.end(); ++i) {
+ boost::apply_visitor(PushVisitor(state), *i->second);
+ lua_setfield(state, -2, i->first.c_str());
+ }
+ }
+
+ lua_State* state;
+ };
+}
+
+namespace Swift { namespace Lua {
+
+void pushValue(lua_State* state, const Value& value) {
+ boost::apply_visitor(PushVisitor(state), value);
+}
+
+}}
diff --git a/Sluift/Lua/Value.h b/Sluift/Lua/Value.h
index 9b6da34..7b10cd2 100644
--- a/Sluift/Lua/Value.h
+++ b/Sluift/Lua/Value.h
@@ -1,34 +1,34 @@
-/*
- * Copyright (c) 2011 Remko Tronçon
- * Licensed under the GNU General Public License v3.
- * See Documentation/Licenses/GPLv3.txt for more information.
- */
-
-#pragma once
-
-#include <map>
-#include <string>
-#include <vector>
-#include <boost/variant.hpp>
-#include <boost/shared_ptr.hpp>
-
-struct lua_State;
-
-namespace Swift {
- namespace Lua {
- struct Nil {};
-
- typedef boost::make_recursive_variant<
- Nil,
- bool,
- int,
- std::string,
- std::vector< boost::recursive_variant_ >,
- std::map<std::string, boost::shared_ptr<boost::recursive_variant_> >
- >::type Value;
-
- typedef std::map<std::string, boost::shared_ptr<Value> > Table;
-
- void pushValue(lua_State* state, const Value& value);
- }
-}
+/*
+ * Copyright (c) 2011 Remko Tronçon
+ * Licensed under the GNU General Public License v3.
+ * See Documentation/Licenses/GPLv3.txt for more information.
+ */
+
+#pragma once
+
+#include <map>
+#include <string>
+#include <vector>
+#include <boost/variant.hpp>
+#include <boost/shared_ptr.hpp>
+
+struct lua_State;
+
+namespace Swift {
+ namespace Lua {
+ struct Nil {};
+
+ typedef boost::make_recursive_variant<
+ Nil,
+ bool,
+ int,
+ std::string,
+ std::vector< boost::recursive_variant_ >,
+ std::map<std::string, boost::shared_ptr<boost::recursive_variant_> >
+ >::type Value;
+
+ typedef std::map<std::string, boost::shared_ptr<Value> > Table;
+
+ void pushValue(lua_State* state, const Value& value);
+ }
+}
diff --git a/Sluift/SConscript b/Sluift/SConscript
index 19dc1e7..777cf0c 100644
--- a/Sluift/SConscript
+++ b/Sluift/SConscript
@@ -1,4 +1,4 @@
-import Version
+import Version, os.path
Import(["env", "conf_env"])
@@ -49,3 +49,10 @@ if env["SCONS_STAGE"] == "build" :
myenv.WriteVal("dll.c", myenv.Value(""))
myenv.SharedLibrary("sluift", ["dll.c"])
+
+ if env["PLATFORM"] == "win32" :
+ myenv.WindowsBundle("Sluift",
+ resources = {"": [
+ os.path.join(env["OPENSSL_DIR"], "bin", "ssleay32.dll"),
+ os.path.join(env["OPENSSL_DIR"], "bin", "libeay32.dll")
+ ]})