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diff --git a/README.md b/README.md new file mode 100644 index 0000000..4c40c8c --- /dev/null +++ b/README.md @@ -0,0 +1,95 @@ +# Swift - An elegant, secure, adaptable and intuitive XMPP Client + +__NOTE: Please download any releases from https://swift.im/releases.html, or as a Git checkout. The tarballs provided by GitHub will not build correctly.__ + +## Quick Start +Simply run `./scons Swift` on Linux, or `./scons Swift qt=/Users/username/Qt_installation_path/Qt/5.4.2/5.4/clang_64` on Mac OS X or `scons.bat Swift qt=C:\path\to\qt` on Windows to build Swift. + +This document only covers the general structure, project dependencies and building the Swift GUI application. +More detailed information on building components, development, testing and packaging can be found in DEVELOPMENT.md. + +## Components +* Swiften: A cross-platform C++ XMPP library. +* Swift: A Qt-based cross-platform desktop GUI client based on Swiften. +* Sluift: A XMPP scripting environment based on Lua and Swiften. +* Limber: A XMPP proxy server proxying zero-configuration (XEP-0174) to a +connected XMPP client. +* Slimber: Qt and Cocoa frontends for Limber. +* SwiftTools: A collection of utilities for Swift. + +## Supported Platforms +Swift is known to work on Windows, Mac OS X, Linux and other Unix-like systems. However, we do not test the whole range of operating systems, especailly the huge amount of Linux and Unix-like systems. +Swiften further has support for Android and iOS. + +Platforms we officially test our releases on are listed below. We only test on default configurations and default desktops environments on Linux distributions. + +* Swift + * Windows 7 to Windows 10 + * Mac OS X 10.10 and Mac OS X 10.11 + * Ubuntu 17.10 ( Artful Aardvark ) and Ubuntu 16.04 ( Xenial Xerus ) + * Debian 8 ( jessie ) + * Debian 9 ( stretch ) + +## External Dependencies +The Swift repository includes some third party dependencies in the 3rdParty directory +to easy development. Third party dependencies not included are listed below: + +* OpenSSL is required when building Swiften on Linux or Android +* Python (2.5 <= version < 3) +* Qt 5 and QtWebKit is required by Swift. Depending on platform, architecture, and compiler/IDE, you have the following options to fulfill this dependency: + * download and install the [official binary Qt 5.5 release](http://download.qt.io/archive/qt/5.5/5.5.1/) if it is available for your platform/architecture/compiler + * download and install the latest [official binary Qt 5.7 release](http://download.qt.io/archive/qt/5.7/) **and** download the *matching* [Qt WebKit Technology Preview release for Qt 5.7](https://github.com/annulen/webkit/releases/) and copy/merge the folders with the matching folders of the previously installed Qt 5.7 installation + * Some features of Swift, such as unicode Emojis support, require QT 5.6 or newer. + +## General Build Instructions +The Swift projects use the SCons build system for build configuration and Build +execution. SCons is one of the included third party dependencies. + +To build all Swift components simply run SCons. On Mac OS X and Linux you run the `./scons` command. On Windows you run the `scons.bat` command in a Visual Studio developer shell. + +On multi-processor systems, i.e. most desktop and server machines, you can use the `-j NUMBER_OF_PARALLEL_TASKS` flag, or pass the `max_jobs=1` to the `scons` command to speed up build time. The `max_jobs=1` argument will set the number of parallel tasks to the number of CPU cores available. Note that each parallel task increases the memory requirements for the overall build process. + +## Platform Specific Instructions +### Mac OS X +#### Prerequisites +- XCode (C++ 11 compiler) or Clang +- Qt 5: The binary release of Qt provided on https://www.qt.io/download-open-source/ works just fine. + +#### Building Swift + +After installing Qt, simply run `./scons qt=/Users/username/Qt_installation_path/Qt/5.4.2/5.4/clang_64 Swift` to build Swift. Afterwards you can find a runnable app bundle at `Swift/QtUI/Swift.app`. + +### Windows +#### Prerequisites +- Microsoft Visual Studio 2013 Express or later (C++11) +- Windows SDK +- Python (2.5 <= version < 3) +- Qt Open Source Edition + - QT 5.6 or newer to support emojis. + +A binary release of Qt can be obtained from https://www.qt.io/download-open-source/. Make sure it matches the Visual Studio version you have installed. + +#### Building Swift + +Open a Developer Command Prompt. Depending on Windows version and Visual Studio version, this can be found in the **Visual C++ Programs group**, launch the **Visual C++ command prompt**, or search for **Developer Command Prompt for VS2015** in the Windows start menu in more recent versions of Windows. + +In the open command prompt add the **Qt installation bin folder** to the `PATH` environment variable, by running `set PATH=C:\path\to\qt\msvc2015\bin;%PATH%`. The Qt path is just an example; adjust it to your local installation. + +Afterwards, in the command prompt, go to your checked out Swift directory and run `scons.bat qt=C:\path\to\qt Swift` to build Swift. If you want to build a 64-bit version of Swift, **this requires to have 64-bit versions of all dependencies**, attach `win_target_arch=x64_64` to the previous `scons` command line. + +To start Swift, simply change to `Swift/QtUI` and run `Swift.exe`. + +### Unix / Linux +#### Prerequisites +On Linux Swift mainly depends on Qt and OpenSSL. +To install all required dependencies take a look at `./BuildTools/InstallSwiftDependencies.sh`. It is a script that supports various Linux distributions and will install the required system packages for building and running Swift. + +On Unix/Linux SCons will use `pkg-config` to determine the compiler and linker flags for Qt 5. + +Note: The Qt that comes with your Linux distribution might not be up to date and may have issues with some desktop environments. + +#### Building Swift +To build Swift, simply open a terminal, go to the project root and run `./scons Swift`. Afterwards you can start Swift by running `./Swift/QtUI/swift-im`. + +#### Installing Swift +To install Swift on the system (e.g. in the `/usr/local` directory), run `./scons SWIFT_INSTALLDIR=/usr/local /usr/local` in the Swift project folder. |