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Import(["env", "conf_env"])

import os

if env.get("LIBMINIUPNPC_BUNDLED", False) :

################################################################################
# Module flags
################################################################################

    if env["SCONS_STAGE"] == "flags" :
        env["HAVE_LIBMINIUPNPC"] = True
        env["LIBMINIUPNPC_FLAGS"] = {
                "LIBPATH": [Dir(".")],
                "INTERNAL_CPPDEFINES": ["STATICLIB"],
            }
        if os.path.basename(env["CC"]) in ("clang", "gcc") :
            env["LIBMINIUPNPC_FLAGS"].update({"CPPFLAGS": ["-isystem" "3rdParty/LibMiniUPnPc/src/miniupnpc"]})
        else :
            env["LIBMINIUPNPC_FLAGS"].update({"CPPPATH": [Dir("src/miniupnpc")]})

        #if env["PLATFORM"] == "win32" :
        #   env["LIBIDN_FLAGS"]["CPPPATH"] += [Dir("stubs/win32")]
        #   if env["MSVC_VERSION"][:3] == "9.0" :
        #       env["LIBIDN_FLAGS"]["CPPPATH"] += [Dir("stubs/win32/VC2008")]

################################################################################
# Build
################################################################################

    if env["SCONS_STAGE"] == "build" :
        myenv = env.Clone()
        myenv.Append(CPPPATH = ["src"])
        # Remove warn flags
        myenv.Replace(CCFLAGS = [flag for flag in env["CCFLAGS"] if flag not in ["-W", "-Wall"]])

        myenv.Append(CCFLAGS = ["-DNDEBUG", "-DSTATICLIB"])

        if myenv["PLATFORM"] != "win32":
            myenv.Append(CCFLAGS = ["-DMINIUPNPC_SET_SOCKET_TIMEOUT"])
            myenv.Append(CCFLAGS = ["-D_BSD_SOURCE"])

        if myenv["PLATFORM"] == "darwin":
            myenv.Append(CCFLAGS = ["-DMACOSX", "-D_DARWIN_C_SOURCE"])

        if myenv["PLATFORM"] == "win32":
            myenv.Append(CCFLAGS = ["-DWIN32", "-D_WIN32_WINNT=0x0501"])

        if myenv["PLATFORM"] != "win32" and myenv["PLATFORM"] != "darwin":
            conf = Configure(conf_env)
            if conf.CheckTypeSize("struct ip_mreqn", includes="#include <netinet/in.h>") == 0:
                myenv.Append(CCFLAGS = ["-DNEED_STRUCT_IP_MREQN"])
            conf.Finish()

        myenv.WriteVal("src/miniupnpc/miniupnpcstrings.h", myenv.Value(
"""
#ifndef __MINIUPNPCSTRINGS_H__
#define __MINIUPNPCSTRINGS_H__

#define OS_STRING "$OS_STRING"
#define MINIUPNPC_VERSION_STRING "1.9"

#endif
""".replace("$OS_STRING", myenv["PLATFORM"])))

        miniupnpc_objects = [
            "src/miniupnpc/igd_desc_parse.c",
            "src/miniupnpc/miniupnpc.c",
            "src/miniupnpc/minixml.c",
            "src/miniupnpc/minisoap.c",
            "src/miniupnpc/miniwget.c",
            #"src/miniupnpc/upnpc.c",
            "src/miniupnpc/upnpcommands.c",
            "src/miniupnpc/upnpreplyparse.c",
            "src/miniupnpc/upnperrors.c",
            "src/miniupnpc/connecthostport.c",
            "src/miniupnpc/portlistingparse.c",
            "src/miniupnpc/receivedata.c"
            ]

        if myenv["PLATFORM"] != "win32":
            miniupnpc_objects.append("src/miniupnpc/minissdpc.c")

        env["LIBMINIUPNPC_OBJECTS"] = myenv.SwiftenObject(miniupnpc_objects)