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/*
* Copyright (c) 2013-2017 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <Sluift/LuaElementConvertor.h>
namespace Swift {
class DefaultElementConvertor : public LuaElementConvertor {
public:
DefaultElementConvertor();
virtual ~DefaultElementConvertor() override;
virtual std::shared_ptr<Element> convertFromLua(lua_State*, int index, const std::string& type) override;
virtual boost::optional<std::string> convertToLua(lua_State*, std::shared_ptr<Element>) override;
};
}
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