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/*
* Copyright (c) 2013-2017 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <string>
#include <lua.hpp>
#include <Swiften/Base/API.h>
#include <Sluift/Lua/FunctionRegistry.h>
namespace Swift {
namespace Lua {
class FunctionRegistration {
public:
FunctionRegistration(
const std::string& name, lua_CFunction function, const std::string& type,
const std::string& helpDescription, const std::string& helpParameters, const std::string& helpOptions);
~FunctionRegistration();
};
}
}
#define SLUIFT_LUA_FUNCTION_WITH_HELP(TYPE, NAME, HELP_DESCRIPTION, HELP_PARAMETERS, HELP_OPTIONS) \
static int TYPE##_##NAME(lua_State* L); \
static int TYPE##_##NAME##_wrapper(lua_State* L); \
static ::Swift::Lua::FunctionRegistration TYPE##_##NAME##_registration( #NAME , TYPE##_##NAME##_wrapper, #TYPE, HELP_DESCRIPTION, HELP_PARAMETERS, HELP_OPTIONS); \
static int TYPE##_##NAME##_wrapper(lua_State* L) { \
try { \
return TYPE ## _ ## NAME (L); \
} \
catch (const std::exception& e) { \
return luaL_error(L, e.what()); \
} \
} \
static int TYPE ## _ ## NAME (lua_State* L)
#define SLUIFT_LUA_FUNCTION(TYPE, NAME) \
SLUIFT_LUA_FUNCTION_WITH_HELP(TYPE, NAME, "", "", "")
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