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/*
* Copyright (c) 2013 Remko Tronçon
* Licensed under the GNU General Public License.
* See the COPYING file for more information.
*/
#pragma once
#include <Swiften/Base/Override.h>
#include <vector>
#include <boost/shared_ptr.hpp>
#include <boost/optional.hpp>
struct lua_State;
namespace Swift {
class LuaElementConvertor;
class Payload;
class LuaElementConvertors {
public:
LuaElementConvertors();
virtual ~LuaElementConvertors();
boost::shared_ptr<Payload> convertFromLua(lua_State*, int index);
int convertToLua(lua_State*, boost::shared_ptr<Payload>);
/**
* Adds a toplevel type+data table with the given type.
*/
boost::shared_ptr<Payload> convertFromLuaUntyped(lua_State*, int index, const std::string& type);
/**
* Strips the toplevel type+data table, and only return the
* data.
*/
int convertToLuaUntyped(lua_State*, boost::shared_ptr<Payload>);
private:
boost::optional<std::string> doConvertToLuaUntyped(lua_State*, boost::shared_ptr<Payload>);
void registerConvertors();
private:
std::vector< boost::shared_ptr<LuaElementConvertor> > convertors;
};
}
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