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/*
* Copyright (c) 2010-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <map>
#include <SnarlInterface.h>
#include <SwifTools/Notifier/Notifier.h>
namespace Swift {
class Win32NotifierWindow;
class SnarlNotifier : public Notifier {
public:
SnarlNotifier(const std::string& name, Win32NotifierWindow* window, const boost::filesystem::path& icon);
~SnarlNotifier();
virtual void showMessage(Type type, const std::string& subject, const std::string& description, const boost::filesystem::path& picture, boost::function<void()> callback);
virtual bool isAvailable() const;
virtual void purgeCallbacks() {
notifications.clear();
}
private:
void handleMessageReceived(MSG* message);
private:
Snarl::V41::SnarlInterface snarl;
Win32NotifierWindow* window;
bool available;
typedef std::map<int, boost::function<void()> > NotificationsMap;
NotificationsMap notifications;
};
}
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