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/*
* Copyright (c) 2010-2017 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <map>
#include <string>
#include <QMenu>
#include <QObject>
#include <QSplitter>
#include <QVBoxLayout>
#include <Swiften/JID/JID.h>
#include <Swift/Controllers/UIInterfaces/ChatWindowFactory.h>
#include <SwifTools/EmojiMapper.h>
#include <Swift/QtUI/QtEmojisSelector.h>
#include <Swift/QtUI/QtSettingsProvider.h>
namespace Swift {
class QtChatTabsBase;
class QtChatTheme;
class UIEventStream;
class QtUIPreferences;
class QtSingleWindow;
class QtChatWindowFactory : public QObject, public ChatWindowFactory {
Q_OBJECT
public:
QtChatWindowFactory(QtSingleWindow* splitter, SettingsProvider* settings, QtSettingsProvider* qtSettings, QtChatTabsBase* tabs, const QString& themePath, const std::map<std::string, std::string>& emoticonsMap);
~QtChatWindowFactory();
ChatWindow* createChatWindow(const JID &contact, UIEventStream* eventStream);
signals:
void changeSplitterState(QByteArray);
private slots:
void handleWindowGeometryChanged();
void handleSplitterMoved();
private:
QString themePath_;
SettingsProvider* settings_;
QtSettingsProvider* qtOnlySettings_;
QtChatTabsBase* tabs_;
QtChatTheme* theme_;
std::map<std::string, std::string> emoticonsMap_;
};
}
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