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/*
* Copyright (c) 2010-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#include <Swift/QtUI/QtJoinMUCWindow.h>
#include <memory>
#include <QToolTip>
#include <Swift/Controllers/UIEvents/JoinMUCUIEvent.h>
#include <Swift/Controllers/UIEvents/UIEventStream.h>
namespace Swift {
QtJoinMUCWindow::QtJoinMUCWindow(UIEventStream* uiEventStream) : uiEventStream(uiEventStream) {
ui.setupUi(this);
#if QT_VERSION >= 0x040700
ui.room->setPlaceholderText(tr("someroom@rooms.example.com"));
#endif
connect(ui.room, SIGNAL(returnPressed()), this, SLOT(handleJoin()));
connect(ui.searchButton, SIGNAL(clicked()), this, SLOT(handleSearch()));
connect(ui.joinButton, SIGNAL(clicked()), this, SLOT(handleJoin()));
#if QT_VERSION < 0x050200
// FIXME: Temporarily set focus on the nickName field first, so that the
// placeholder for the room is visible. This is just because Qt hides
// the placeholder when a widget is focused for some reason.
// Tracked upstream as QTBUG-33237 and fixed with Qt 5.2.0.
ui.nickName->setFocus();
#endif
ui.instantRoom->setChecked(true);
ui.nickName->setValidator(new NickValidator(this));
ui.room->setValidator(new RoomJIDValidator(this));
}
void QtJoinMUCWindow::handleJoin() {
if (ui.room->text().isEmpty() || !ui.room->hasAcceptableInput()) {
QToolTip::showText(ui.room->mapToGlobal(QPoint()), tr("Please enter a valid room address."), ui.room);
return;
}
if (ui.nickName->text().isEmpty() || !ui.nickName->hasAcceptableInput()) {
QToolTip::showText(ui.nickName->mapToGlobal(QPoint()), tr("Please enter a valid nickname."), ui.nickName);
return;
}
lastSetNick = Q2PSTRING(ui.nickName->text());
std::string password = Q2PSTRING(ui.password->text());
JID room(Q2PSTRING(ui.room->text()));
uiEventStream->send(std::make_shared<JoinMUCUIEvent>(room, password, lastSetNick, !ui.instantRoom->isChecked()));
hide();
}
void QtJoinMUCWindow::handleSearch() {
onSearchMUC();
}
void QtJoinMUCWindow::setNick(const std::string& nick) {
ui.nickName->setText(P2QSTRING(nick));
lastSetNick = nick;
}
void QtJoinMUCWindow::setMUC(const std::string& nick) {
ui.room->setText(P2QSTRING(nick));
}
void QtJoinMUCWindow::show() {
QDialog::show();
QDialog::activateWindow();
QDialog::raise();
ui.password->setText("");
}
}
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