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#pragma once
#include <map>
#include <boost/filesystem.hpp>
#include "Swiften/Base/String.h"
#include "Swiften/Base/ByteArray.h"
#include "Swiften/Avatars/AvatarStorage.h"
namespace Swift {
class AvatarFileStorage : public AvatarStorage {
public:
AvatarFileStorage(const boost::filesystem::path& path);
virtual bool hasAvatar(const String& hash) const;
virtual void addAvatar(const String& hash, const ByteArray& avatar);
virtual boost::filesystem::path getAvatarPath(const String& hash) const;
private:
boost::filesystem::path path_;
};
}
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