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/*
* Copyright (c) 2012 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#include <Swiften/Base/BoostRandomGenerator.h>
#include <numeric>
#include <boost/random/uniform_int.hpp>
#include <boost/random/variate_generator.hpp>
#include <ctime>
namespace Swift {
BoostRandomGenerator::BoostRandomGenerator() {
// FIXME: Not a good seed
generator.seed(static_cast<unsigned int>(std::time(0)));
}
int BoostRandomGenerator::generateRandomInteger(int maximum) {
boost::uniform_int<> distribution(0, maximum);
return distribution(generator);
}
}
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