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#include <Swiften/EventLoop/Cocoa/CocoaEvent.h>
#include <Swiften/EventLoop/Event.h>
#include <Swiften/EventLoop/Cocoa/CocoaEventLoop.h>
@implementation CocoaEvent {
Swift::Event* event;
Swift::CocoaEventLoop* eventLoop;
}
- (id) initWithEvent: (Swift::Event*) e eventLoop: (Swift::CocoaEventLoop*) el {
self = [super init];
if (self != nil) {
event = e;
eventLoop = el;
}
return self;
}
- (void) process {
eventLoop->handleEvent(*event);
}
- (void) dealloc {
delete event;
[super dealloc];
}
@end
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