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/*
* Copyright (c) 2010-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#include <Swiften/EventLoop/SimpleEventLoop.h>
#include <boost/bind.hpp>
namespace Swift {
SimpleEventLoop::SimpleEventLoop() : isRunning_(true), eventAvailable_(false) {
}
SimpleEventLoop::~SimpleEventLoop() {
}
void SimpleEventLoop::doRun(bool breakAfterEvents) {
while (isRunning_) {
{
std::unique_lock<std::mutex> lock(eventAvailableMutex_);
while (!eventAvailable_) {
eventAvailableCondition_.wait(lock);
}
eventAvailable_ = false;
}
runOnce();
if (breakAfterEvents) {
return;
}
}
}
void SimpleEventLoop::runOnce() {
handleNextEvents();
}
void SimpleEventLoop::stop() {
postEvent(boost::bind(&SimpleEventLoop::doStop, this));
}
void SimpleEventLoop::doStop() {
isRunning_ = false;
}
void SimpleEventLoop::eventPosted() {
{
std::unique_lock<std::mutex> lock(eventAvailableMutex_);
eventAvailable_ = true;
}
eventAvailableCondition_.notify_one();
}
}
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