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/*
* Copyright (c) 2010-2018 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <memory>
#include <vector>
#include <boost/signals2.hpp>
#include <Swiften/Base/API.h>
#include <Swiften/Elements/Stanza.h>
namespace Swift {
class HighLayer;
class LowLayer;
class StreamLayer;
class SWIFTEN_API StreamStack {
public:
StreamStack(std::unique_ptr<HighLayer> topLayer, std::unique_ptr<LowLayer> bottomLayer);
~StreamStack();
void addLayer(std::unique_ptr<StreamLayer> /* streamLayer */);
HighLayer* getTopLayer() const {
return topLayer_.get();
}
template<typename T> T* getLayer() const {
for (const auto& i : layers_) {
T* layer = dynamic_cast<T*>(i.get());
if (layer) {
return layer;
}
}
if (T* layer = dynamic_cast<T*>(topLayer_.get())) {
return layer;
}
if (T* layer = dynamic_cast<T*>(bottomLayer_.get())) {
return layer;
}
return nullptr;
}
private:
std::unique_ptr<HighLayer> topLayer_;
std::unique_ptr<LowLayer> bottomLayer_;
std::vector<std::unique_ptr<StreamLayer>> layers_;
};
}
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