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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#include "Swiften/Avatars/AvatarFileStorage.h"
#include <iostream>
#include <boost/filesystem/fstream.hpp>
namespace Swift {
AvatarFileStorage::AvatarFileStorage(const boost::filesystem::path& path) : path_(path) {
try {
boost::filesystem::create_directory(path_);
}
catch (const boost::filesystem::filesystem_error& e) {
std::cerr << "ERROR: " << e.what() << std::endl;
}
}
bool AvatarFileStorage::hasAvatar(const String& hash) const {
return boost::filesystem::exists(getAvatarPath(hash));
}
void AvatarFileStorage::addAvatar(const String& hash, const ByteArray& avatar) {
boost::filesystem::ofstream file(getAvatarPath(hash), boost::filesystem::ofstream::binary|boost::filesystem::ofstream::out);
file.write(avatar.getData(), avatar.getSize());
file.close();
}
boost::filesystem::path AvatarFileStorage::getAvatarPath(const String& hash) const {
return path_ / hash.getUTF8String();
}
ByteArray AvatarFileStorage::getAvatar(const String& hash) const {
ByteArray data;
data.readFromFile(getAvatarPath(hash).string());
return data;
}
}
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