diff options
author | Thanos Doukoudakis <thanos.doukoudakis@isode.com> | 2017-10-16 11:53:42 (GMT) |
---|---|---|
committer | Kevin Smith <kevin.smith@isode.com> | 2017-10-19 09:22:57 (GMT) |
commit | eb07238e9c1a09a640dae06e8a433d7dba77f490 (patch) | |
tree | 51b618bbdf933bcca2b8deb915e131c48d80d5f7 /3rdParty/Breakpad/src/client/windows/crash_generation/ReadMe.txt | |
parent | 80ef26c165a08d5251d7ee56e0bd07b86fc82f55 (diff) | |
download | swift-eb07238e9c1a09a640dae06e8a433d7dba77f490.zip swift-eb07238e9c1a09a640dae06e8a433d7dba77f490.tar.bz2 |
Upgrade Breakpad to latest
This commit will upgrade breakpad to version 1.0.86
(I9957f27cd134f862b9831e4b1d90f8a014eb37b6) from
https://chromium.googlesource.com/breakpad/breakpad
Added a script(BreakpadSwiftCleanup.sh) that remove files from Breakpad's
repository that are not used by Swift.
This commit also re-applies the changes that were introduced in commit
7f0fe603be200c09c74cf9cc295a972f3c3dbdfd, that change the minidump
filename format to include version and date
Test-Information:
https://travis-ci.org/google/breakpad/builds/283789304
https://ci.appveyor.com/project/vapier/breakpad/build/job/1bu73ysmcfpwg9e4
Tested by adding some code that forces a crash to the client on Windows 10
with VS2015. Verified the name and contents of the generated crash dump.
Change-Id: Ied9e74088e43137845edc09d070c2c27494aeade
Diffstat (limited to '3rdParty/Breakpad/src/client/windows/crash_generation/ReadMe.txt')
-rw-r--r-- | 3rdParty/Breakpad/src/client/windows/crash_generation/ReadMe.txt | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/3rdParty/Breakpad/src/client/windows/crash_generation/ReadMe.txt b/3rdParty/Breakpad/src/client/windows/crash_generation/ReadMe.txt new file mode 100644 index 0000000..b54d0e1 --- /dev/null +++ b/3rdParty/Breakpad/src/client/windows/crash_generation/ReadMe.txt @@ -0,0 +1,58 @@ +========================================================================= + State machine transitions for the Crash Generation Server +========================================================================= + +========================================================================= + | + STATE | ACTIONS + | +========================================================================= + ERROR | Clean up resources used to serve clients. + | Always remain in ERROR state. +------------------------------------------------------------------------- + INITIAL | Connect to the pipe asynchronously. + | If connection is successfully queued up asynchronously, + | go into CONNECTING state. + | If connection is done synchronously, go into CONNECTED + | state. + | For any unexpected problems, go into ERROR state. +------------------------------------------------------------------------- + CONNECTING | Get the result of async connection request. + | If I/O is still incomplete, remain in the CONNECTING + | state. + | If connection is complete, go into CONNECTED state. + | For any unexpected problems, go into DISCONNECTING state. +------------------------------------------------------------------------- + CONNECTED | Read from the pipe asynchronously. + | If read request is successfully queued up asynchronously, + | go into READING state. + | For any unexpected problems, go into DISCONNECTING state. +------------------------------------------------------------------------- + READING | Get the result of async read request. + | If read is done, go into READ_DONE state. + | For any unexpected problems, go into DISCONNECTING state. +------------------------------------------------------------------------- + READ_DONE | Register the client, prepare the reply and write the + | reply to the pipe asynchronously. + | If write request is successfully queued up asynchronously, + | go into WRITING state. + | For any unexpected problems, go into DISCONNECTING state. +------------------------------------------------------------------------- + WRITING | Get the result of the async write request. + | If write is done, go into WRITE_DONE state. + | For any unexpected problems, go into DISCONNECTING state. +------------------------------------------------------------------------- + WRITE_DONE | Read from the pipe asynchronously (for an ACK). + | If read request is successfully queued up asynchonously, + | go into READING_ACK state. + | For any unexpected problems, go into DISCONNECTING state. +------------------------------------------------------------------------- + READING_ACK | Get the result of the async read request. + | If read is done, perform action for successful client + | connection. + | Go into DISCONNECTING state. +------------------------------------------------------------------------- + DISCONNECTING | Disconnect from the pipe, reset the event and go into + | INITIAL state and signal the event again. If anything + | fails, go into ERROR state. +========================================================================= |