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authorTobias Markmann <tm@ayena.de>2017-03-07 19:32:56 (GMT)
committerTobias Markmann <tm@ayena.de>2017-03-07 19:33:22 (GMT)
commit121361e37bc2cc8ab1eae2f2aea92975a62e5511 (patch)
tree99860dadea0a8622c83ebc2cc1feada7b8e7e4b2 /Swift/QtUI/QtChatWindowFactory.cpp
parent639db5f27911c4bc994e6a040561d596a0f77113 (diff)
downloadswift-121361e37bc2cc8ab1eae2f2aea92975a62e5511.zip
swift-121361e37bc2cc8ab1eae2f2aea92975a62e5511.tar.bz2
Use text-based emoticons on Linux and Windows
The new unicode-based emoji dialog currently only provides a good experience on macOS. This commit enables the unicode-based emoji dialog on macOS and uses the text-based emoticons on Linux and Windows. Test-Information: Tested on macOS 10.12.3 with Qt 5.5.1 and Windows 8 with Qt 5.5.1. Change-Id: Ibee20eacafa5788bcdf5a46e1ceac713a28a0383
Diffstat (limited to 'Swift/QtUI/QtChatWindowFactory.cpp')
-rw-r--r--Swift/QtUI/QtChatWindowFactory.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Swift/QtUI/QtChatWindowFactory.cpp b/Swift/QtUI/QtChatWindowFactory.cpp
index 5a4a501..49cfe4d 100644
--- a/Swift/QtUI/QtChatWindowFactory.cpp
+++ b/Swift/QtUI/QtChatWindowFactory.cpp
@@ -23,7 +23,7 @@ namespace Swift {
static const QString SPLITTER_STATE = "mucSplitterState";
static const QString CHAT_TABS_GEOMETRY = "chatTabsGeometry";
-QtChatWindowFactory::QtChatWindowFactory(QtSingleWindow* splitter, SettingsProvider* settings, QtSettingsProvider* qtSettings, QtChatTabsBase* tabs, const QString& themePath) : themePath_(themePath) {
+QtChatWindowFactory::QtChatWindowFactory(QtSingleWindow* splitter, SettingsProvider* settings, QtSettingsProvider* qtSettings, QtChatTabsBase* tabs, const QString& themePath, const std::map<std::string, std::string>& emoticonsMap) : themePath_(themePath), emoticonsMap_(emoticonsMap) {
qtOnlySettings_ = qtSettings;
settings_ = settings;
tabs_ = tabs;
@@ -54,7 +54,7 @@ ChatWindow* QtChatWindowFactory::createChatWindow(const JID &contact,UIEventStre
}
}
- QtChatWindow* chatWindow = new QtChatWindow(P2QSTRING(contact.toString()), theme_, eventStream, settings_, qtOnlySettings_);
+ QtChatWindow* chatWindow = new QtChatWindow(P2QSTRING(contact.toString()), theme_, eventStream, settings_, qtOnlySettings_, emoticonsMap_);
connect(chatWindow, SIGNAL(splitterMoved()), this, SLOT(handleSplitterMoved()));
connect(this, SIGNAL(changeSplitterState(QByteArray)), chatWindow, SLOT(handleChangeSplitterState(QByteArray)));